![]() In Virtual Insanity they are creating documents, writing reports and narratives, developing scenarios, they are practicing an entirely unique approach to the technical innovations and lifestyle brought about by the digital revolution. When contemporary artists address present-day issues and phenomena they are making an important contribution towards understanding these themes. At the same time they can activate things or trigger thoughts and actions which are neither wanted nor controllable. Growth and change are the driving forces of human thought and social change they stimulate us, they provide meaning, and they can be necessary. The exhibition Virtual Insanity examines the extension of reality and its shadowy underbelly. But what effects might computers and technology precipitate in their interaction with human beings? How will they be noticeable, and when? Scientists have already started attempting to redefine the concept of “reality” – in a much freer and more general sense as whatever makes an impact. They are just a few examples to demonstrate that our reality is steadily growing – and how it is doing so. Thanks to VR glasses, augmented reality applications, and perhaps special contact lenses soon, too, the future has long conquered the present.Ĭomputer-communicated realities, mixing real and virtual realities, extending our real surroundings with additional artificial elements such as avatars or virtual objects – these are all spaces for encountering something entirely new, where human perception and experience can be changed and expanded. Simulator sickness or motion sickness is the name given to the exhaustion and dizziness experienced when someone’s actual physical movements do not match what they visually perceive – for instance, when wearing VR glasses. The accelerating slide into virtual realities is leading to ever more sensory disorders, escapism and brutalization. While the term “virtual insanity” itself has not stood the test of time, its meaning certainly has. The accompanying video has taken on legendary status for its use of what at the time were spectacular images to encapsulate the feeling of having the rug pulled from under your feet, and the instability of people and situations. ![]() The song heralded the dawn of a new era, capturing its spirit both vocally and tonally. ![]() Virtual Insanity was the title of the song with which Jamiroquai stormed the international music charts in 1996. ![]() The camera never moves in relation to the room the three walls and ceiling always look the same even though the room is being moved backwards and forwards, to the left, to the right, and sometimes around in a circle.“And now that things are changing for the worse see, it‘s a crazy world were living in And I just can‘t see that half of us immersed in sin Is all we have to give these Futures made of virtual insanity now Always seem to, be governed by this love we have For useless, twisting, our new technology Oh, now there is no sound, for we all live underground” The walls are on wheels so that the room can be moved around as a whole. On the fourth open wall of the room, there's a camera locked into place. Imagine a room constructed with only three walls and a ceiling, kind of like a giant box. Jamiroquai walked away with four awards, including "Breakthrough Video" and the coveted "Best Video of the Year." (The other two awards were in technical categories: "Best Special Effects" and and "Best Cinematography."). Most famously, at the 14th annual MTV Video Music Awards in September 1997, Jamiroquai were again the most nominated act, gathering ten nominations for the video. In May 1997, at the Music Video Production Association Awards in Los Angeles, the vide was awarded "Video of the Year." Virtual Insanity is by far the most well-known video that Jamiroquai have ever made.
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